Remedy Entertainment revealed Control Resonant near the end of 2025, later revealing that the sequel to the atmospheric, sci-fi, third-person action-adventure shooter would launch around Q2 2026. Now, presumably in the lead-up to the official launch of Resonant, Remedy has shown off some of what's to come in the game's New Game Plus gameplay. According to the PlayStation Blog post, Remedy will rely on more than just more power and increased damage counters for the New Game Plus gameplay, instead giving players more control over their builds in order to face off against more challenging enemies. Instead, in Control Resonant, when players have finished the game and start a new playthrough in the same save, the game changes how the player and enemies interact, but players keep many of the upgrades they've earned—Aberrant upgrades, health improvements, supernatural abilities, talents, and artifacts will all still be there. "One of the goals for New Game Plus is to give players more room to experiment with builds that weren't possible during the first playthrough, as you cannot unlock everything in your arsenal in one go," Remedy explains. For starters, the player character has an extra artifact slot that allows for both increased damage output and more build diversity, and players will be able to equip more than one combat ability from the same boss for new synergies. The game also unlocks more artifacts and crafting options, making it easier to adapt builds to different scenarios and tougher enemies.